Jump'n Frie: Difference between revisions
Appearance
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* [[Frie]] | * [[Frie]] | ||
==== Antagonists ==== | |||
* [[Pepper Lily]] | |||
==== Enemies ==== | ==== Enemies ==== | ||
Revision as of 14:27, 2 March 2026
| Jump'n Frie | |
|---|---|
| File:Icon Jump'nFrie.png The game's app icon for Android | |
| Developer(s) | Studio RGB-Newt |
| Publisher(s) | The Fishal Project |
| Director(s) | Darien Brice Dickinson |
| Producer(s) | Jordyn-Rae Morrison |
| Designer(s) | Darien Brice Dickinson |
| Programmer(s) | Darien Brice Dickinson |
| Artist(s) | Darien Brice Dickinson |
| Writer(s) | Darien Brice Dickinson |
| Composer(s) | Darien Brice Dickinson |
| Series | Flye 'n' Frie |
| Engine | Godot Engine (gdscript) |
| Platform(s) |
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| Release |
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| Genre(s) | Platform |
| Mode(s) | Single-player |
Jump'n Frie is an upcoming platform video game for mobile devices powered by the Android operating system, developed by Studio RGB-Newt and published by The Fishal Project. It is the first mobile game developed by NeonWabbit, and the first NeonWabbit project release to use the Godot game engine.
The project's production code is NW-G24JNF00, and its working title is Project WinWithoutWings.
Gameplay
Core mechanics
Movement and jumping
Screen-scrolling behaviour
Game end conditions
Platforms and environments
Timer and scoring systems
Powerups and Enemies
Difficulty scaling
Unlockables
Plot
Story
A wingless Frie is forced to scale a seemingly endless tower in order to earn coins and other rewards.
Setting
The game is considered a spin-off title which is not canonical to the Flye 'n' Frie franchise as a whole.
Characters
Playable characters
Antagonists
Enemies
Development
Concept
Design
Engine and tools used
Programming
Music and sound
Marketing
Release
Reception
Legacy
Soundtrack
Trivia
Scrapped content
Gallery
Credits
See also
- Studio RGB-Newt Companion App, NeonWabbit's first mobile app, which is now delisted
References