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| publisher = [[The Fishal Project]]
| publisher = [[The Fishal Project]]
| series = [[Flye 'n' Frie (franchise)#Historic_N_Series|''Flye 'n' Frie: Historic N Series'']]
| series = [[Flye 'n' Frie (franchise)#Historic_N_Series|''Flye 'n' Frie: Historic N Series'']]
| engine =  
| engine = {{Unbulleted list|Pyrite64 (C++)<br><small>(libdragon + Tiny3D-based)</small>|[[Redgreen Game Engine]]}}
| platforms = Nintendo 64
| platforms = Nintendo 64
| released = {{Video game release|WW|{{TableTBA}}}}
| released = {{Video game release|WW|{{TableTBA}}}}

Latest revision as of 15:13, 18 February 2026

Flye 'n' Frie in...
Ultra Scaled Skies 64
The game's "box art"
Developer(s)Studio RGB-Newt
Publisher(s)The Fishal Project
Director(s)Darien Brice Dickinson
Producer(s)Jordyn-Rae Morrison
Designer(s)Darien Brice Dickinson
Programmer(s)Darien Brice Dickinson
Artist(s)Darien Brice Dickinson
Writer(s)Darien Brice Dickinson
Composer(s)Darien Brice Dickinson
SeriesFlye 'n' Frie: Historic N Series
Engine
Platform(s)Nintendo 64
Release
  • WW: TBA
Genre(s)Platform
Mode(s)Single-player

Flye 'n' Frie in... Ultra Scaled Skies 64 (or simply Ultra Scaled Skies 64) is an upcoming platform video game, developed by Studio RGB-Newt and published by The Fishal Project, for the Nintendo 64.

The game is the second out of 6 titles in the "Historic N Series" of Flye 'n' Frie homebrew games for Nintendo home consoles, all six of which will be bundled together in the Flye 'n' Frie: Classic Collection for PC, and are otherwise released as separate N64 ROM files that are playable in emulators or on real Nintendo 64 (or N64-compatible) hardware through physical cartridges.

Gameplay

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