Redgreen Game Engine

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Redgreen Game Engine
Other namesRedgreen GE
Original author(s)Darien Brice Dickinson
Developer(s)Team Redgreen
Initial release2024; 0 years ago (2024)
Written inbatari Basic (v1.2600 only)
TypeGame engine

Redgreen Game Engine is a brand name associated with any interactive product developed by Studio RGB-Newt, and published by The Fishal Project, that contains code where the player controller, the user interface, and/or how objects in the world interact with each other, was written from scratch, and not just a reimplementation of premade templates, nor relying on heavy usage of a visual scripting language like Unreal Engine's blueprints.

Redgreen Game Engine was first "used" in the Atari 2600 homebrew game F.F.: The Harpy & Dragon, written in batari Basic, where it was given the version number v1.2600. It is semi-related to sister software projects by NeonWabbit that use "Redgreen" branding, such as Redgreen OS.

History

Development

Overview

Features

Platforms

Build v1.2600

  • Atari 2600/VCS
  • Sears Video Arcade
  • Other Atari 2600-compatibles

Notable games

Mascot

Like Redgreen OS, the mascot of Redgreen Game Engine is Newfolde.

See also

Notes

References

External links