Jump'n Frie
Jump'n Frie is an upcoming platform video game for mobile devices powered by the Android operating system, developed by Studio RGB-Newt and published by The Fishal Project. It is the first mobile game developed by NeonWabbit, and the first NeonWabbit project release to use the Godot game engine.
| Jump'n Frie | |
|---|---|
| File:Icon Jump'nFrie.png The game's app icon for Android | |
| Developer(s) | Studio RGB-Newt |
| Publisher(s) | The Fishal Project |
| Director(s) | Darien Brice Dickinson |
| Producer(s) | Jordyn-Rae Morrison |
| Designer(s) | Darien Brice Dickinson |
| Programmer(s) | Darien Brice Dickinson |
| Artist(s) | Darien Brice Dickinson |
| Writer(s) | Darien Brice Dickinson |
| Composer(s) | Darien Brice Dickinson |
| Series | Flye 'n' Frie |
| Engine | Godot Engine (gdscript) |
| Platform(s) |
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| Release |
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| Genre(s) | Platform |
| Mode(s) | Single-player |
The project's production code is NW-G24JNF00, and its working title is Project WinWithoutWings.
Gameplay
Core mechanics
Movement and jumping
Screen-scrolling behaviour
Game end conditions
Platforms and environments
Timer and scoring systems
Powerups and Enemies
Difficulty scaling
Unlockables
Plot
Story
A wingless Frie is forced to scale a seemingly endless tower in order to earn coins and other rewards.
Setting
The game is considered a spin-off title which is not canonical to the Flye 'n' Frie franchise as a whole.
Characters
Playable characters
Enemies
Development
Concept
Design
Engine and tools used
Programming
Music and sound
Marketing
Release
Reception
Legacy
Soundtrack
Trivia
Scrapped content
Gallery
Credits
See also
- Studio RGB-Newt Companion App, NeonWabbit's first mobile app, which is now delisted
References