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Jump'n Frie: Difference between revisions

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==== Game end conditions ====
==== Game end conditions ====


=== Platforms and backgrounds ===
=== Platforms and environments ===


=== Timer and scoring systems ===
=== Timer and scoring systems ===
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=== Difficulty scaling ===
=== Difficulty scaling ===
=== Unlockables ===


== Plot ==
== Plot ==

Revision as of 13:34, 2 March 2026

Jump'n Frie
File:Icon Jump'nFrie.png
The game's app icon for Android
Developer(s)Studio RGB-Newt
Publisher(s)The Fishal Project
Director(s)Darien Brice Dickinson
Producer(s)Jordyn-Rae Morrison
Designer(s)Darien Brice Dickinson
Programmer(s)Darien Brice Dickinson
Artist(s)Darien Brice Dickinson
Writer(s)Darien Brice Dickinson
Composer(s)Darien Brice Dickinson
SeriesFlye 'n' Frie
EngineGodot Engine (gdscript)
Platform(s)
  • Android
Release
  • WW: TBA
Genre(s)Platform
Mode(s)Single-player

Jump'n Frie is an upcoming platform video game for mobile devices powered by the Android operating system, developed by Studio RGB-Newt and published by The Fishal Project. It is the first mobile game developed by NeonWabbit, and the first NeonWabbit project release to use the Godot game engine.

The project's production code is NW-G24JNF00, and its working title is Project WinWithoutWings.

Gameplay

Core mechanics

Movement and jumping

Screen-scrolling behaviour

Game end conditions

Platforms and environments

Timer and scoring systems

Powerups and Enemies

Difficulty scaling

Unlockables

Plot

Story

Setting

Characters

Playable characters

Enemies

Development

Concept

Design

Music and sound

Marketing

Release

Reception

Legacy

Soundtrack

Credits

References