Combat Practice 2: Difference between revisions
→Characters
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* '''Amber''', a bondemi whose attacks are heavily melee-based. She's super fast, and focuses on attacks that use her claws and teeth. She can summon shadow arms for longer distance swipes, but these are much weaker compared to her "cripplingly OP" close-up moves. In defense, she can quickly dodge around, and as a natural shield, raise her sharp scales temporarily to block certain non-magic attacks. They also have the bonus of damaging the opposing party if they are up close during the raising of the scales. | * '''Amber''', a bondemi whose attacks are heavily melee-based. She's super fast, and focuses on attacks that use her claws and teeth. She can summon shadow arms for longer distance swipes, but these are much weaker compared to her "cripplingly OP" close-up moves. In defense, she can quickly dodge around, and as a natural shield, raise her sharp scales temporarily to block certain non-magic attacks. They also have the bonus of damaging the opposing party if they are up close during the raising of the scales. | ||
* '''Carin''', the demon kitsune princess of House Abaddon, usually has her companions Drake and Kitty fight for her, but she isn't completely defenseless. She can summon thorned shadow tendrils from thin air that can act as a whip or spiky floor, and temporarily put up a magic shield orb around herself. Generally her arms will be holding onto Kitty or be busy directing her magic. In a last resort, she'll unsheath the claws on her wings and strike out with those. She tries to protect her real tail which is under her shadow tail from being hit in crossfire. | * '''Carin''', the demon kitsune princess of House Abaddon, usually has her companions Drake and Kitty fight for her, but she isn't completely defenseless. She can summon thorned shadow tendrils from thin air that can act as a whip or spiky floor, and temporarily put up a magic shield orb around herself. Generally her arms will be holding onto Kitty or be busy directing her magic. In a last resort, she'll unsheath the claws on her wings and strike out with those. She tries to protect her real tail which is under her shadow tail from being hit in crossfire. | ||
* Cecilia | * '''Cecilia''''s abilties include a singing a Siren Song, which will heal herself, whilst sounding sweet. It can, in turn, also be used offensively as more of a screamed screech that sounds a little less than human and disorientates the opposing party. Buried in her warm feathers are cinders, that she's able to fire at her opponents in small directed bursts whilst flapping her wings. She can also increase said cloudy bursts into a larger tornado of hot ash and flame, depending on the surface she kicks it up from. The cinders will also set alight anything in the nearby area that they touch, including: dirt, debris, and objects. Her melee attacks involve her kicking out her legs similar to a secretary bird. For a more charged melee attack, she can flap up into the air before striking down with a kick. | ||
* Harper | * Harper | ||
* Katherine | * Katherine |