Combat Practice 2

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Combat Practice 2
Developer(s)Studio RGB-Newt
Publisher(s)The Fishal Project
Director(s)Darien Brice Dickinson
Producer(s)Jordyn-Rae Morrison
Designer(s)
  • Darien Brice Dickinson
  • Jordyn-Rae Morrison
Programmer(s)
  • Darien Brice Dickinson
  • Unreal Leon
Artist(s)
  • Darien Brice Dickinson
  • Jordyn-Rae Morrison
Writer(s)Darien Brice Dickinson
Composer(s)
  • Darien Brice Dickinson
  • Josh Pracy
  • SarcasticButSincere
  • Thimblewood
Engine
  • Unreal Engine 5.2
  • Unreal Fighter 2D
Platform(s)
  • PC (Windows, Linux)
  • Mobile (Android)
Release
  • WW: TBA
Genre(s)Fighting
Mode(s)
  • Single-player
  • Multiplayer

Combat Practice 2 is an upcoming crossover fighting game developed by Studio RGB-Newt and published by The Fishal Project. It features characters by artist The-F0X, who made an animation titled The First Fairytale: Combat Practice, which further inspired the game's name, logo, and certain character choices.

Additional characters were chosen from other animations and projects where The-F0X's characters have engaged in combat practice with each other, including Don't Fry Your Friends and even an untitled animation test .gif, providing the game's initial main playable roster of 10 characters. Gameplay is traditional fighting game style: players must use differing attacks to lower their opponent's health to zero. Characters have a variety of unlockable costumes/skins, and can also have a companion pet fighting with them, if their player desires. Various stage hazards and props can be picked up and thrown, along with the ability to break certain side barriers or floors of stages, revealing another traversable part of the stage.

The game features a variety of gamemodes, including a Story Mode, Versus Mode, and a special Gallery Mode where you can walk around a museum of art related to The-F0X's characters from a first-person perspective. Planning for the game started with the discovery of @Achilleon_UE4's Unreal Fighter 2D starter template project, and development commenced in July 2019, with the first released media related to the project being an audio recording of 129 The-F0X character names read in the default announcer's voice.

Music from the game is based around the soundtrack from the original Combat Practice animation, composer Josh Pracy's two collaborative music pieces made with The-F0X inspired by some of the characters chosen to appear in the game, and other music by artist Thimblewood, arranged and remixed in different styles/genres. The rest of the soundtrack was composed by the game's developer, Darien Brice Dickinson.

Gameplay

Story Mode

Versus Mode

Gallery Mode

Plot

Story

Setting

Characters

Base roster
Known DLC
Known DLC 2

Development

Concept

Design

Marketing

Release

Reception

Legacy

Related media

Soundtrack

Notes

References

External links

Store links

More information