Jump'n Frie: Difference between revisions
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=== Marketing === | === Marketing === | ||
== Release == | |||
== Reception == | == Reception == | ||
Revision as of 02:21, 2 March 2026
| Jump'n Frie | |
|---|---|
| File:Icon Jump'nFrie.png The game's app icon for Android | |
| Developer(s) | Studio RGB-Newt |
| Publisher(s) | The Fishal Project |
| Director(s) | Darien Brice Dickinson |
| Producer(s) | Jordyn-Rae Morrison |
| Designer(s) | Darien Brice Dickinson |
| Programmer(s) | Darien Brice Dickinson |
| Artist(s) | Darien Brice Dickinson |
| Writer(s) | Darien Brice Dickinson |
| Composer(s) | Darien Brice Dickinson |
| Series | Flye 'n' Frie |
| Engine | Godot Engine (gdscript) |
| Platform(s) |
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| Release |
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| Genre(s) | Platform |
| Mode(s) | Single-player |
Jump'n Frie is an upcoming platform video game for mobile devices powered by the Android operating system, developed by Studio RGB-Newt and published by The Fishal Project. It is the first mobile game developed by NeonWabbit, and the first NeonWabbit project release to use the Godot game engine.
The project's production code is NW-G24JNF00, and its working title is Project WinWithoutWings.
Gameplay
Plot
Story
Setting
Characters
Frie
Flye
Development
Concept
Design
Music and sound
Marketing
Release
Reception
Legacy
Soundtrack
Credits
References