Fast 'n' Fest!: Difference between revisions
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{{SHORTDESC:Upcoming business simulation video game}} | {{SHORTDESC:Upcoming business simulation video game}} | ||
{{Infobox video game | {{Infobox video game | ||
| title = Flye 'n' Frie | | title = Flye 'n' Frie present...<br/>Fast 'n' Fest! | ||
| image = BoxArt_FnF_FnF!.png | | image = BoxArt_FnF_FnF!.png | ||
| alt = | | alt = | ||
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}} | }} | ||
'''''Flye 'n' Frie | '''''Flye 'n' Frie present... Fast 'n' Fest!''''' (or simply '''''Fast 'n' Fest!''''') is an upcoming business simulation video game, developed by [[Studio RGB-Newt]] and published by [[The Fishal Project]]. Despite including their names in the title, the [[Flye 'n' Frie (franchise)|''Flye 'n' Frie'']] franchise characters [[Flye]] and [[Frie]] rarely appear in the game, only being referenced by name or image, due to the gameplay of this title being outside the scope of their franchise. | ||
Inspired by restaurant and cooking simulation games like ''Cook, Serve, Delicious!'', ''Cooking Mama'', ''Overcooked'', and ''What's Cooking? with Jamie Oliver'', along with the park and building management of ''RollerCoaster Tycoon 3'', ''SimTower'', ''The Movies'', and ''Tiny Tower'', it expands the concepts found in these titles to an entire shopping mall and its surrounding farm and supply chain, all of which must be managed entirely by the player, as they balance crafting items from materials, customer service, preventing theft, and stocking shelves, among other things. | Inspired by restaurant and cooking simulation games like ''Cook, Serve, Delicious!'', ''Cooking Mama'', ''Overcooked'', and ''What's Cooking? with Jamie Oliver'', along with the park and building management of ''RollerCoaster Tycoon 3'', ''SimTower'', ''The Movies'', and ''Tiny Tower'', it expands the concepts found in these titles to an entire shopping mall and its surrounding farm and supply chain, all of which must be managed entirely by the player, as they balance crafting items from materials, customer service, preventing theft, and stocking shelves, among other things. | ||
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Different shops open up as the game progresses, leading to additional challenges, as restaurants and supermarkets require vastly different ways of preparing and serving food, for example. As your shopping mall grows into a megaconglomerate, transportation services are also expanded into, such as the management of surrounding car parking, bus and train stations, and an airport that gets built in later stages of the game. The entertainment industry is also a viable option to look into, with the addition of game, movie, and music development studios, and book publishers in order to produce more products for your mall to sell and display. | Different shops open up as the game progresses, leading to additional challenges, as restaurants and supermarkets require vastly different ways of preparing and serving food, for example. As your shopping mall grows into a megaconglomerate, transportation services are also expanded into, such as the management of surrounding car parking, bus and train stations, and an airport that gets built in later stages of the game. The entertainment industry is also a viable option to look into, with the addition of game, movie, and music development studios, and book publishers in order to produce more products for your mall to sell and display. | ||
The player can add as many additional shops and services as they think they can manage (and can fit into their alloted space), without having to worry about the fictional government of the game considering them to be a monopoly, and the game will currently run indefinitely until the player | The player can add as many additional shops and services as they think they can manage (and can fit into their alloted space), without having to worry about the fictional government of the game considering them to be a monopoly, and the game will currently run indefinitely until the player quits, or runs out of money, with the main objective being to get a high score, that being the total amount of earnings made during a single session of gameplay, as the game does not allow you to save. For speedrunners, arbitrary win conditions can be set, such as a certain value of earnings which must be reached before the game tells you that you've won, encouraging categories on who can reach the set amount fastest. | ||
The game had the working project title of '''''RetaleTail'''''. | The game had the working project title of '''''RetaleTail'''''. |