Combat Practice 2 is an upcoming crossover fighting game developed by Studio RGB-Newt and published by The Fishal Project. It features characters by artist The-F0X, who made an animation titled The First Fairytale: Combat Practice, which further inspired the game's name, logo, and certain character choices.

Combat Practice 2
Developer(s)Studio RGB-Newt
Publisher(s)The Fishal Project
Director(s)Darien Brice Dickinson
Producer(s)Jordyn-Rae Morrison
Designer(s)
  • Darien Brice Dickinson
  • Jordyn-Rae Morrison
Programmer(s)
  • Darien Brice Dickinson
  • @Achilleon_UE4
Artist(s)
  • Darien Brice Dickinson
  • Jordyn-Rae Morrison
Writer(s)Darien Brice Dickinson
Composer(s)
  • Darien Brice Dickinson
  • Josh Pracy
  • SarcasticButSincere
  • Thimblewood
Engine
  • Unreal Engine 5.2
  • Unreal Fighter 2D
Platform(s)
  • PC (Windows, Linux)
  • Mobile (Android)
Release
  • WW: TBA
Genre(s)Fighting
Mode(s)
  • Single-player
  • Multiplayer

Additional characters were chosen from other animations and projects where The-F0X's characters have engaged in combat practice with each other, including Don't Fry Your Friends and even an untitled animation test .gif, providing the game's initial main playable roster of 10 characters. Gameplay is traditional fighting game style: players must use differing attacks to lower their opponent's health to zero. Characters have a variety of unlockable costumes/skins, and can also have a companion pet fighting with them, if their player desires. Various stage hazards and props can be picked up and thrown, along with the ability to break certain side barriers or floors of stages, revealing another traversable part of the stage.

The game features a variety of gamemodes, including a Story Mode, Versus Mode, and a special Gallery Mode where you can walk around a museum of art related to The-F0X's characters from a first-person perspective. Planning for the game started with the discovery of @Achilleon_UE4's Unreal Fighter 2D starter template project, and development commenced in July 2019, with the first released media related to the project being an audio recording of 129 The-F0X character names read in the default announcer's voice.

Music from the game is based around the soundtrack from the original Combat Practice animation, composer Josh Pracy's two collaborative music pieces made with The-F0X inspired by some of the characters chosen to appear in the game, and other music by artist Thimblewood, arranged and remixed in different styles/genres. The rest of the soundtrack was composed by the game's developer, Darien Brice Dickinson.

Gameplay

Story Mode

Versus Mode

Gallery Mode

Plot

Story

Setting

Base Game Stages
Known DLC Stages

Characters

Base roster
Known usable companions and enemies
Known playable DLC characters
  • Amber, a bondemi whose attacks are heavily melee-based. She's super fast, and focuses on attacks that use her claws and teeth. She can summon shadow arms for longer distance swipes, but these are much weaker compared to her "cripplingly OP" close-up moves. In defense, she can quickly dodge around, and as a natural shield, raise her sharp scales temporarily to block certain non-magic attacks. They also have the bonus of damaging the opposing party if they are up close during the raising of the scales.
  • Carin, the demon kitsune princess of House Abaddon, usually has her companions Drake and Kitty fight for her, but she isn't completely defenseless. She can summon thorned shadow tendrils from thin air that can act as a whip or spiky floor, and temporarily put up a magic shield orb around herself. Generally her arms will be holding onto Kitty or be busy directing her magic. In a last resort, she'll unsheath the claws on her wings and strike out with those. She tries to protect her real tail which is under her shadow tail from being hit in crossfire.
  • Cecilia
  • Harper
  • Katherine
  • Keiko
  • Luna
  • Nala, a young adult who can temporarily copy the abilities of the opposing party. As a child, she was adopted by the dream weaver Kiarie, who specializes in space-time magic.
  • November
  • Peter
  • Sylvia
  • Wendolyn
  • Yin, the dark one, is the final boss of Story Mode. Gameplay of her stage takes place on a giant version of Yin herself, in dragon form, with her minions acting as companion characters, flying in from all sides and shooting fireballs at the player. Once Yin is weakened enough, she shrinks down to a more humanoid form that you can fight normally. One of her powers including forming dark holes that drag the player towards a sphere that takes more damage the closer you are to it, and another involves starting fires on the ground in patterns that the player can't step on. Her sharp tail also stabs, slices, and snips.

Other characters designed by The-F0X are also set to make an appearance. For example, in Story Mode cutscenes, those who are related to the main cast, such as Carin's family (including Ruca, Cari, and Ruca), Katherine's brother Fetch, and Keiko's sister Chi, also appear for plot-related purposes. Chest Cough's character, Aria, makes a secret cameo in the background of Sylvia's stage, cheering Sylvia on if Sylvia has been chosen by any player.

Additionally, the Announcer (voiced by Darien Brice Dickinson, Gemma Rickers[note 1], or any other custom voicepack[note 2]) is considered a separate, though unplayable, character.

Development

Concept

Design

Marketing

Release

Reception

Legacy

Related media

Soundtrack

Notes

  1. The default voice for the Announcer; Gemma Rickers previously voiced Wendolyn in The First Fairytale: Combat Practice, where she acted as the announcer of the fight featured in the short.
  2. Whilst Announcer voicepacks could potentially be modded into the game, for official inclusion in the game, voices can be sent to the developer. They are only accepted if character names are pronounced correctly, and will use another voice as a fallback if a certain line isn't found, or submitted in time before an update to the game which adds additional voice lines.

References

External links

Store links

More information