Combat Practice 2: Difference between revisions
→Characters
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* '''Harper''', a selkie, carries a spear that she can throw, stab the opposing party with, or block attacks by spinning it fast enough (including magic ones). Harper can also sing a charming song that will temporarily cause her opponent to not want to use any offensive move for a while (though they can still use defensive moves, such as healing magic.) | * '''Harper''', a selkie, carries a spear that she can throw, stab the opposing party with, or block attacks by spinning it fast enough (including magic ones). Harper can also sing a charming song that will temporarily cause her opponent to not want to use any offensive move for a while (though they can still use defensive moves, such as healing magic.) | ||
* '''Katherine''', a demon stage magician, has enough control of the her ribbons on her costume that she can allow them to do things such as lash out at her opponents, damaging them, or help her gain a bit of height. Most of her moves involve grabbing enemies or grappling onto things with the ribbons. Alternatively, she has moves based on mundane magic tricks, such as shooting cards out of her hat. She can also whack people with her magic staff or use it to block nearby magic attacks. | * '''Katherine''', a demon stage magician, has enough control of the her ribbons on her costume that she can allow them to do things such as lash out at her opponents, damaging them, or help her gain a bit of height. Most of her moves involve grabbing enemies or grappling onto things with the ribbons. Alternatively, she has moves based on mundane magic tricks, such as shooting cards out of her hat. She can also whack people with her magic staff or use it to block nearby magic attacks. | ||
* '''Keiko''', a dragon, likes to have fun! She can shoot a massive beam of fire energy out of her mouth, and uses her long tail for everything else combat-related. Bunched up in front of her, it can be used as her shield, or it can whip out at people. | * '''Keiko''', a dragon, likes to have fun! She can shoot a massive beam of fire energy out of her mouth, and uses her long tail for everything else combat-related. Bunched up in front of her, it can be used as her shield, or it can whip out at people. | ||
* '''Luna''', a kitsune, can melee with her shadow claws like Amber, but with a little less speed or frenzy, making more calculated strikes. Her black and blue fox fire magic can manifest into ranged attacks such shadow arrows and fireballs, plus a wall of fire to keep enemies at bay. She can dissipate her form momentarily to dodge an attack, and can light herself on fire to act as a temporary shield. As a holdover from her appearance in the original ''The First Fairytale: Combat Practice'' short film which this game is named after and other artwork of the character, she can also use a variety of sickles and scythes. | * '''Luna''', a kitsune, can melee with her shadow claws like Amber, but with a little less speed or frenzy, making more calculated strikes. Her black and blue fox fire magic can manifest into ranged attacks such shadow arrows and fireballs, plus a wall of fire to keep enemies at bay. She can dissipate her form momentarily to dodge an attack, and can light herself on fire to act as a temporary shield. As a holdover from her appearance in the original ''The First Fairytale: Combat Practice'' short film which this game is named after and other artwork of the character, she can also use a variety of sickles and scythes. | ||
* '''Nala''', a regular young adult human, who can temporarily copy the abilities of the opposing party. As a child, she was adopted by the dream weaver '''[[Kiarie]]''', who specializes in space-time magic. | * '''Nala''', a regular young adult human, who can temporarily copy the abilities of the opposing party. As a child, she was adopted by the dream weaver '''[[Kiarie]]''', who specializes in space-time magic. | ||
* '''November''', a faun centaur, is a highly versatile melee fighter, with incredibly powerful kicks, and she is an impressive archer with a summoned bow and arrow for long-range attacks. | * '''November''', a faun centaur, is a highly versatile melee fighter, with incredibly powerful kicks, and she is an impressive archer with a summoned bow and arrow for long-range attacks. | ||
* '''Peter''', a half-fae obsessed with altering his DNA, is not afraid to get his hands dirty, but to showcase how edgy he is, he will always keep one behind his back at all times, defaulting to two arms behind his back for his idle pose. His magical abilities manifest itself as red lightning, which can be ranged. Only if someone gets too close, will he bring both arms out and suplex the opposing party. | * '''Peter''', a half-fae obsessed with altering his DNA, is not afraid to get his hands dirty, but to showcase how edgy he is, he will always keep one behind his back at all times, defaulting to two arms behind his back for his idle pose. His magical abilities manifest itself as red lightning, which can be ranged. Only if someone gets too close, will he bring both arms out and suplex the opposing party. | ||
* '''Sylvia''', a shapeshifting pirate captain versi, has claw-based melee attacks, and can block attacks with her arms, even if a weapon is striking her. She can use her rapier for a larger attack range, but her claws alone are much faster. She can periodically project an image of herself forward, and if an opposing party remains close to the projected image, it is revealed that Sylvia was there all along and she can get a pummel in, before snapping back to her original position. | * '''Sylvia''', a shapeshifting pirate captain versi, has claw-based melee attacks, and can block attacks with her arms, even if a weapon is striking her. She can use her rapier for a larger attack range, but her claws alone are much faster. She can periodically project an image of herself forward, and if an opposing party remains close to the projected image, it is revealed that Sylvia was there all along and she can get a pummel in, before snapping back to her original position. | ||
* '''Wendolyn''', a vampire, can use her crossbow as a long-ranged attack, or to shoot down long-ranged attacks from an opposing party. Otherwise, she can just use standard punches and kicks, which are stronger than they look. | * '''Wendolyn''', a vampire, can use her crossbow as a long-ranged attack, or to shoot down long-ranged attacks from an opposing party. Otherwise, she can just use standard punches and kicks, which are stronger than they look. | ||
* '''Yin''', the dark one, is the final boss of Story Mode, and the reason characters from all of The-F0X's universes have been brought together. Gameplay of her stage takes place on a giant version of Yin herself in dragon form, with her minions acting as companion characters, flying in from all sides and shooting fireballs at the player. Once Yin is weakened enough, she shrinks down to a more humanoid form that you can fight normally. One of her powers including forming dark holes that drag the player towards a sphere which takes more damage the closer you are to it, and another involves starting fires on the ground in patterns that the player can't step on. Her sharp tail also stabs, slices, and snips. | * '''Yin''', the dark one, is the final boss of Story Mode, and the reason characters from all of The-F0X's universes have been brought together. Gameplay of her stage takes place on a giant version of Yin herself in dragon form, with her minions acting as companion characters, flying in from all sides and shooting fireballs at the player. Once Yin is weakened enough, she shrinks down to a more humanoid form that you can fight normally. One of her powers including forming dark holes that drag the player towards a sphere which takes more damage the closer you are to it, and another involves starting fires on the ground in patterns that the player can't step on. Her sharp tail also stabs, slices, and snips. |