Combat Practice 2: Difference between revisions

Line 118: Line 118:
|}
|}


Other characters designed by The-F0X are also set to make an appearance. In Story Mode cutscenes, those who are related to the main cast, such as Carin's family (including [[Ruca]], [[Cari]], and [[Ruca]]), Katherine's brother [[Fetch]], and Keiko's sister [[Chi]], also appear for plot-related purposes. [[Chest Cough]]'s character, [[Aria]], makes a secret cameo in the background of Sylvia's stage.
Other characters designed by The-F0X are also set to make an appearance. For example, in Story Mode cutscenes, those who are related to the main cast, such as Carin's family (including [[Ruca]], [[Cari]], and [[Ruca]]), Katherine's brother [[Fetch]], and Keiko's sister [[Chi]], also appear for plot-related purposes. [[Chest Cough]]'s character, [[Aria]], makes a secret cameo in the background of Sylvia's stage.


Additionally, the Announcer (voiced by Darien Brice Dickinson, [[Gemma Rickers]]<ref group=note>The default voice for the Announcer; Gemma Rickers previously voiced Wendolyn in ''The First Fairytale: Combat Practice'', where she acted as the announcer of the fight featured in the short.</ref>, or any other custom voicepack<ref group=note>Whilst Announcer voicepacks could potentially be modded into the game, for official inclusion in the game, voices can be sent to the developer. They are only accepted if character names are pronounced correctly, and will use another voice as a fallback if a certain line isn't found, or submitted in time before an update to the game which adds additional voice lines.</ref>) is considered a separate, though unplayable, character.
Additionally, the Announcer (voiced by Darien Brice Dickinson, [[Gemma Rickers]]<ref group=note>The default voice for the Announcer; Gemma Rickers previously voiced Wendolyn in ''The First Fairytale: Combat Practice'', where she acted as the announcer of the fight featured in the short.</ref>, or any other custom voicepack<ref group=note>Whilst Announcer voicepacks could potentially be modded into the game, for official inclusion in the game, voices can be sent to the developer. They are only accepted if character names are pronounced correctly, and will use another voice as a fallback if a certain line isn't found, or submitted in time before an update to the game which adds additional voice lines.</ref>) is considered a separate, though unplayable, character.